Design
The 10 Commandments of Web Design
Thou shalt not abuse Flash.
Thou shalt not hide content.
Thou shalt not clutter.
Thou shalt not overuse glassy reflections.
Thou shalt not name your Web 2.0 company with an unnecessary
surplus or dearth of vowels.
Thou shalt worship at the altar of typography.
Thou shalt create immersive experiences.
Thou shalt be social.
Thou shalt embrace proven technologies.
Thou shalt make content king.
via BusinessWeek
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Destroy the web 2.0 look
By Elliot Jay Stocks
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This is not to say that decoration is unimportant. Used properly, decoration can guide the users achieve their goal. Aesthetics increases the probability of software or website being used, whether or not it is actually easier to use.
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Free accessibility and usability report from Jakob Nielsen
The Nielsen Norman Group is giving away a free report as their holiday gift to their loyal readers.
Beyond ALT Text: Making the Web Easy to Use for Users With Disabilities
75 Best Practices for Design of Websites and Intranets, Based on Usability Studies with People Who Use Assistive Technology
Follow this link to get the report.
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Perils of Ajax
Ajax has provided developers the ability to transform the way mortals use the Web from simply reading contents to interacting with websites. There is an explosion of applications on the web that, before, were available only for desktop environments. While many factors contributed to it like increasing bandwidth, faster chips, mature tools, and better understanding […]
Because nothing is happening on the screen
When we looked at the actual download speeds of the sites we tested, we found that there was no correlation between these and the perceived speeds reported by our users. About.com, rated slowest by our users, was actually the fastest site (average: 8 seconds). Amazon.com, rated as one of the fastest sites by users, was […]
The conspiracy against user-friendly software
How to design a user-friendly software:
1. Test the design
2. Identify the problems
3. Modify the design
4. Repeat step 1
Sounds easy, right? That is until time pressure, individual preference, market forces and other factors come in and conspire against the design.
The most common business model for software is to regulary release versions of a product, where each […]
Snapshots: Joyent
The Joyent website displays the text only for the current link. Nice way to save space without making the user second-guess where they are.
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Ten Ways to Kill Good Design
Many of these are management issues and as often the case, management is a big factor in the success or failure of a project.
Poor choice of pilot project
Not having one consistent project owner
Incomplete design or insufficient design communication
Not getting buy-in from top executives
The wrong people doing design
Not committing resources to design
Failure to separate innovation from […]
To the crazy ones
Every time your feel like you project is not making an impact to your audience, or if no one (even your wife) believes that you can improve other people’s lives, just watch this video and be inspired by people who have been in worse situations than you are but managed to beat the odds, and […]
Giving happiness is hard work
Developers, designers, architects, managers (and whoever are involve in the development of a software) must accept the truth that building applications that make people happy requires more work than we are used to.
Consider the use of dates for filtering a range of data. Typically, we only provide a from-to date selection. The user selects the […]


